O.K so my Cappy is an SM Weaponsmith, Kindred with the guild, but currently its not an amazing craft to have unless you are a champ, burglar, or hunter and want an off hand weapon! The legendary is a bit meh, some make good money at it but I’m not too fussed, but after hearing some info on potential upcoming changes this could get even worse, but it got me thinking there are still plenty of things a weaponsmith could do.
O.K so say a trait ‘skirmish soldier’ syle system is set up for L.I, then this could include cosmetic/appearance traits. So weapon ‘Blade/head’ type and ‘hilt’ type; Let me expand a little. Take Maces- A character may slot a ‘Mace’ cosmetic appearance which has a default and has the current weapon type/race bonus’s. Then a Weaponsmith could be able to make a Elven Mace head, Dwarf Mace head, Men Mace head, and Hobbit Mace head, in addition to this there could be Elf, Dwarf, Men, and Hobbit Mace hilts.
This means you can customise the appearance of your weapon to suit the kind of character/story you are playing! I think these could be very simply done with multi-output recipes too;
Recipe: Mace Hilt, Output options: Dwarf, Elf, Hobbit, Men
Recipe: Mace Head, Output options: Dwarf, Elf, Hobbit, Men
The damage types could also be slotted in the same place, and its even possible that a few special rep based recipes/items can be added for specific factions. This gets rid of having an awesome weapon that looks like junk, but more importantly gives us some appearance customisation, and weaponsmith a decent role again whilst retaining the LI system.
*A few additonal notes, from a lore persepective I am well aware what we would consider ”hobbit blades’ would really be second ages elven daggers etc, so maybe racial types specifically would be better replaces with other types- Westernesse, Arnorian, Gondor, Thorins hall, Rohan, Bree, Lorien, Rivendell, etc etc which scale the way blades do now, but I think the basic principle is sound. I have also knocked up a diagram to show what I mean a little clear about the modular nature of this. (though please ignore the designs, graphics, and indeed given what I just typed the dwarf/hobbit types etc, it was a 15 minute Illustrator job for demonstration purposes! :D)